Video Streaming Applications Are More Complex Than You May Think
Although it might seem to an outside viewer (Netflix, YouTube, and any other online video streaming application) that video streaming applications are simple, when you develop a video streaming application, there are some of the hardest engineering challenges for software architecture today.
Video Streaming Platforms Have to Address Issues Associated With Either of The Following Areas:
- Massive Bandwidth Utilization
- Real-Time Data Delivery
- Unexpected Usage Spikes
- Device Diversity
- Content Security
- Infrastructure Costs
Many video streaming applications fail to Scale, Have Buffering Issues, or collapse due to Cost-Pressure after launch as a result of these challenges.
In this blog post we explain the Biggest Challenges for Developing A Successful Video Streaming Application and How Well Developed Platforms Have Architected Around The Issues!
What is A Video Streaming Application about?
The Video Streaming Application is An Application designed to deliver video content throughout the Internet; either live or on demand to the user.
There are generally 3 Categories of Video Streaming Applications:
- On-Demand Video Streaming Applications- Movie/Shows/Courses
- Live Streaming Applications- Events/Gaming/Social
- Hybrid Streaming Applications- Both Live and On-demand Video Content.
Each Category Presents Unique Technical Challenges as Well as Business Challenges, but they all Share Many of the Same Architectural Pressures.
#1 Core Challenge for Video Streaming Applications- Delivering Video at Scale
Bandwidth Challenge
Video is a Data-heavy medium.The use of bandwidth for high-definition streaming can be very high, especially with thousands to millions of people streaming simultaneously.
Some of the challenges come from:
- Buffering during busy times
- Slow start-up times
- Regional performance differences
- Infrastructure being overworked
How Streaming Services Address These Issues
Successful video streaming services generally use:
- Global Content Delivery Networks (CDN)
- Adaptive Bitrate Streaming
- Edge Caching Strategies
- Regional Data Distribution
If the application architecture does not include the CDN, the application will fail to function under heavy loads.
Core Challenge #2: Latency and Live Performance
Latency is crucial in live video streaming applications. Even a few seconds of latency can:
- Interrupt live interactions
- Make users upset
- Decrease engagement with the application
- Affect how the application generates revenue.
How Latency Is Accumulated
The accumulation of latency occurs through:
- Video Encoding and Capture
- Network Transmission
- Server Processing
- Client-Side Buffering
Architectural Solutions that Decrease Latency
To assist with decreasing latency, the streaming service can use:
- Low-Latency Streaming Protocols
- Optimized Encoding Pipelines
- Edge Computing
- Minimal Server-Side Processing for Live Paths
Streaming service development is often more complex than on-demand streaming service development because the tolerance for latency is much lower when developing live video streaming services.
Core Challenge #3: Choosing the Right Technology Stack
“What is the Best Programming Language for Streaming Video?”
This is a common question asked by video streaming services when developing their applications; however, it is also not the right question to ask.
The question should really be:
Which parts of the video streaming service require which performance levels?
Video streaming services will generally use:
- High-Performance Back End Media Processing Services
- Scalable Cloud Native APIs
- Native Mobile Clients or Cross-Platform Mobile Clients
- Specialized Media Servers
Typically, there is no single language or framework that will handle all of the video streaming services needs efficiently.
Core Challenge #4: Video Encoding and Transcoding
Typically, raw video files are not ready to be streamed.Video content must be uploaded in various different formats, including different encoded resolutions, as well as different optimizations for various devices, and must also include the possibility of adaptive bitrate streaming (whereby a video will intelligently adapt to a viewers connection speed).
Challenges with this process:
Encoding is
1) Very CPU Intensive
2) Very time consuming
3) Very costly at a large scale (resulting in longer upload times, playback issues and increased infrastructure costs).
Best practices of successful video platforms will include use of automated transcoding pipelines (or software that automatically handles the encoding process), optimizations of encoding presets, and balanced considerations of quality compared to cost. Additionally creating separate workflows for video upload and video playback will assist in minimizing the impact of encoding strategy on end-user experience and operational costs.
Core Challenge – Cloud Infrastructure and Hosting Costs.
Budget Realities for Video Hosting:
Development of video hosting platforms is expensive not only based upon the cost of the development itself, but also based on the ongoing infrastructure to support them.
Major costs of using and storing video include: storage, bandwidth consumption, transcoding costs, delivery via CDN’s and scaling of computing resources.
Many startups fail to consider these costs in their initial start-up budget, and as a result run out of budget days or months after they launch their application.
Ways to minimize Overall Video Hosting Costs:
1) Implement tiered video quality options
2) Use Usage Based Scaling
3) Implement Efficient Caching
4) Monitor Bandwidth Usage
5) Optimize Delivery Based on Region and Location.
Understanding all costs associated with the development of a successful video streaming application can greatly reduce/mitigate the likelihood of going over budget.
Core Challenge – Device Fragmentation
Video streaming applications must work across a wide variety of devices including: Android and iOS operating systems, several different versions of those operating systems as well as Smart TV’s, Computers and Tablets.
Each device/platform includes its own specific:
1) Media APIs
2) Performance Characteristics
3) DRM (Digital Rights Management) Policies
4) Video Playback Characteristics.
Architectural Considerations:
The diversity of Devices and Platforms leads to
1) Sharing of Backend Logic across Devices/Platforms
2) Creating Platform Specific Layers of Playback
3) Creation of a Consistent API for All Platforms
4) Strong Test Pipelines for Cross-Platform Testing.
Failure to Acknowledge Device Fragmentation will lead to Unstable Playback Experiences.
Core Challenge – Digital Rights Management (DRM).
Protecting Content from Piracy and Unauthorized Distribution isThe key areas that DRM protects against are:
- Unauthorised downloads
- Screen recording abuse
- Content piracy
- License violations
The challenges with DRM include:
DRM must:
- Work across multiple platforms
- Be able to integrate with playback systems
- Optimize for security and usability
- Not break the user experience
There are many problems with how companies implement DRM. Many companies do DRM incorrectly, and as a result have a lot of problems.
Examples of the problems that DRM implementation causes include:
- Playback issues
- Black screens
- Customer support nightmares
Follow the design process and create the DRM product up front to avoid problems later.
Challenge 8 – User Experience vs Performance
Customers expect to:
- Have instant play
- Have a video of high quality
- Navigate seamlessly
However, performance limits force the developer to make performance trade-offs, such as:
- More aggressive buffering and less responsiveness
- More aggressive pre-loads, and greater bandwidth usage
The best way to develop a video streaming application is to create the user experience design based on the realities of the technology.
Challenge 9 – Monetization
- Streaming platforms (for example, Netflix, Hulu, or Spotify) typically use one of four methods for monetizing their content:
- Subscriptions
2. Advertising
3. Pay per view
4. Hybrid - Each monetization approach has its own complexities of integrating payment types, managing user memberships and entitlements, defining access rights and creating analytics functionality.
The underlying architecture must support the monetization model while allowing the user to enjoy the video without degrading performance or blocking it from working.
Challenge 10 – Observability and Analytics
You cannot measure and optimise what you cannot see, which is why streaming apps require a deeper level of observability into things like:
- Playback failures
- Buffering events
- Startup time
- Drop-off points
- Device-related issues
Streaming issues are often:
- Different depending on geographic area,
- Are often intermittent, and
- Are impacted by the network conditions at the time of event.
Therefore, if you want to maintain quality at scale, you will need an advanced monitoring solution and a robust real-time analytics solution. increases in demand because of all of the following:
- Live events
- Viral content
- Influencer promotion
- Breaking news
Without elastic architecture, a platform can fail due to its own success:
- Auto-scaling infrastructure
- Stateless backend services
- Queue-based processing
- Graceful degradation
Planning for growth is far less expensive than recovering from outages.
Core Challenge #12: Content Management and Moderation
Video platforms need to manage:
- Upload workflows
- Metadata
- Categorizing content
- Moderation Policies
- Compliance Requirements
Slow content pipelines that drag down the time it makes to publish content, along with the figure of overhead on operations.
The higher the volume of content being published, Automation is key.
Common Traits of Successful Video Streaming Apps
All successful Video Streaming applications have shared common traits, including:
- Cloud-native Architecture
- CDN-first Delivery
- Modular Backend Services
- Strong Observability
- Cost-Aware Design
- Early Security Integration
These platforms do not look at Video Streaming as “just another application.”
Common Failures in Video Streaming Continuous Integration
There are some common pitfalls of development of Video Streaming applications that developers often overlook, which include:
- Underestimating the costs of Infrastructure
- Ignoring latency at the beginning
- Treating DRM as an option
- Overloading the client
- Missing observability
- Designing for launch, instead of scale.
The majority of failure has more to do with architecture than features.
Final Takeaway – The Foundation of Video Streaming is Architecture
Developing Video Streaming Applications is not merely about flashy features; it entails:
- Efficient delivery of video content
- Consistent and predictable video streaming performance,
- Manageable long-term costs,
- Secure content, and
- Scalable Platforms.
Successful Video Streaming Platforms are those that treat Video as infrastructure and Not just as Media.
Success in architecture leads to ease of feature development and innovation; a failure of architecture results in no amount of UX polish saving the platform.0
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Extended FAQs
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